Also known as experience design, gamification is the use of game design principles, elements and logic to create game-like experiences in a non-game environment. Through creative instructional design and an interactive relationship with subject matter experts, training can engage and motivate learners to achieve mastery with a clear sense of purpose. Join Dr. Jenelle Hodges, an Instructional Designer for the School of Education, as she shares insights into gamification in the learning/training environment.
Key Topics Include:
- Defining gamification for adult learners in the training environment
- Exploring the learners already utilizing gamification as a way to a engage
- Discussing the theoretical foundation of gamification and learning
- Sharing workable examples of gamification and how it can be implemented
Speaker: Dr. Jenelle Hodges
Dr. Jenelle Hodges has more than a decade of experiences in higher education in both teaching and instructional design. She is currently the Instructional Design Specialist for the School of Education at UAB where she is a Higher Education (HE)-Certified Face-to-Face (F2F) Facilitator, HE-Master Reviewer, and HE-Peer Reviewer. Her teaching experiences include both on ground and online courses at the undergraduate and graduate levels. She is the program manager for the Instructional Design and Development graduate program at UAB. Dr. Hodges has a heart for teaching and her research areas of interests include Universal Design for Learning, Quality Matters, Concerns Based Adoption Model, Collaborative Learning Theory, pedagogy and technology, gamification, and learner engagement.